====== ChangeActorFlag ======
{{tag>zdoom}}
''void ChangeActorFlag(str name, bool value)''
===== Description =====
Enables or disables the specified actor flag. Zandronum equivalent of [[zdoom>SetActorFlag]].
It works by giving an item that calls [[zdoom>A_ChangeFlag]].
To use this function, you must add ''decorate/changeflag.txt'' from ACSUtils to your mod.
===== Examples =====
ChangeActorFlag(0, "SOLID", true);
ChangeActorFlag(monster, "SHOOTABLE", false);