====== ChangeActorFlag ====== {{tag>zdoom}} ''void ChangeActorFlag(str name, bool value)'' ===== Description ===== Enables or disables the specified actor flag. Zandronum equivalent of [[zdoom>SetActorFlag]]. It works by giving an item that calls [[zdoom>A_ChangeFlag]]. To use this function, you must add ''decorate/changeflag.txt'' from ACSUtils to your mod. ===== Examples ===== ChangeActorFlag(0, "SOLID", true); ChangeActorFlag(monster, "SHOOTABLE", false);