====== ChangeFlag ====== {{tag>zdoom}} ''void ChangeFlag(str name, bool value)'' ===== Description ===== Enables or disables the specified actor flag of the activator. Zandronum equivalent of [[zdoom>SetActorFlag]]. Also see [[ChangeActorFlag]]. It works by giving an item that calls [[zdoom>A_ChangeFlag]]. To use this function, you must add ''decorate/changeflag.txt'' from ACSUtils to your mod. ===== Examples ===== ChangeFlag("SOLID", true); ChangeFlag("SHOOTABLE", false);