====== HudSetCameraActor ====== ''void HudSetCameraActor(int tid)'' [[:HUD Library|This is a HUD Library function.]] ===== Description ===== Sets [[:hud_library_state#camera_position|camera position]] and [[:hud_library_state#camera_direction|direction]] to match those of the specified actor. See [[HudSetCameraActorAdvanced]] for what tweaks this function performs. ===== Examples ===== while (IsPlaying()) { HudResetState(); HudSetCameraActor(0); Draw3DStuff(); Delay(1); }