fixed lerp(fixed a, fixed b, fixed alpha)
Performs linear interpolation (or extrapolation) between two numbers and returns the result.
lerp(A, B, 0.0) -> A lerp(A, B, 1.0) -> B lerp(A, B, 0.5) -> (A + B) / 2 // Average of a and b.
Simple animation of movement between two points:
for (int time = 0; time < 1.0; time += 0.05) { int x = lerp(x1, x2, time); int y = lerp(y1, y2, time); DrawSomething(x, y); Delay(1); }