Table of Contents

HUD Library

Pipeline

  1. Call SetFont:
    1. If text message: call SetFont with current font
    2. If image message: call SetFont with the chosen image
  2. If 3D HudMessage:
    1. Project target point onto the screen
    2. Compute scale factor from distance if AutoDistanceScale is enabled
  3. Call SetHudSize to scale the message, taking VirtualSize and Scale into account
  4. Finally call HudMessage or HudMessageBold

Settings

General settings:

Text-only settings: