HUD_STAYTIME_TIC

fixed HUD_STAYTIME_TIC = 0.03;

Description

This stay duration of HudMessages makes them stay on screen for exactly one tic.

Can be used with both HudMessage and the HUD Library.

Examples

while (true)
{
HudMessage(..., HUD_STAYTIME_TIC);
Delay(1);
}

The HudMessage will disappear automatically once the loop stops.