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The ACSUtils cursor library allows mods to easily add mouse cursor support.
script "Menu" (void) CLIENTSIDE
{
while (true)
{
UpdateCursor();
// Draw cursor at CursorX(), CursorY()
Delay(1);
}
}
UpdateCursor reads player input and moves the cursor. CursorX and CursorY return the current position of the cursor on the screen in HUD coordinate system.