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An ACS library for ZDoom-based ports

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Cursor library

The ACSUtils cursor library allows mods to easily add mouse cursor support.

Basic usage

script "Menu" (void) CLIENTSIDE
    while (true)
        SetHudSize(640, 480, false);
        // Draw cursor at CursorX(), CursorY()

UpdateCursor reads player input and moves the cursor. CursorX and CursorY return the current position of the cursor on the screen in HUD coordinate system. The coordinate system is 640×480 by default.

The cursor library does not draw the cursor for you. You can draw it manually using HudMessage or HUD Library, or even keep it invisible.

Advanced features

cursor_library.1500056821.txt.gz · Last modified: 2017/07/14 21:27 by korshun