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An ACS library for ZDoom-based ports

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engine_info [2019/04/22 00:25] – [IsOpenGL] korshunengine_info [2019/04/22 00:26] – [IsOpenGL] korshun
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 The result is not cached in any way, because the renderer can be changed mid-game. The result is not cached in any way, because the renderer can be changed mid-game.
  
-<note important>Do not save the result in a variable yourself. Always call ''IsOpenGL'' to check for the renderer.</note>+<note important>Do not save the result in a variable yourself. Always call ''IsOpenGL'' to check for the renderer, because it can be changed mid-game.</note>