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engine_info [2019/04/22 00:25] – [IsOpenGL] korshun | engine_info [2019/04/22 00:26] – [IsOpenGL] korshun | ||
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The result is not cached in any way, because the renderer can be changed mid-game. | The result is not cached in any way, because the renderer can be changed mid-game. | ||
- | <note important> | + | <note important> |