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An ACS library for ZDoom-based ports

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engine_info [2019/04/22 00:25] – [IsOpenGL] korshunengine_info [2019/04/22 00:28] korshun
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-====== Engine information ======+====== Source port and renderer identification ======
  
 ACSUtils provides functions to identify the exact source port (ZDoom, GZDoom, Zandronum) and renderer (software, OpenGL). ACSUtils provides functions to identify the exact source port (ZDoom, GZDoom, Zandronum) and renderer (software, OpenGL).
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 The result is not cached in any way, because the renderer can be changed mid-game. The result is not cached in any way, because the renderer can be changed mid-game.
  
-<note important>Do not save the result in a variable yourself. Always call ''IsOpenGL'' to check for the renderer.</note>+<note important>Do not save the result in a variable yourself. Always call ''IsOpenGL'' to check for the renderer, because it can be changed mid-game.</note>