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void HudSetCameraAngles(fixed angle, fixed pitch)

This is a HUD Library function.


Sets camera direction using two angles.

Remember that actor pitch in ZDoom is inverted.
If you want to do HudSetCameraAngles(GetActorAngle(tid), -GetActorPitch(tid)), use HudSetCameraActor instead.
functions/hudsetcameraangles.1492441313.txt.gz · Last modified: 2017/04/17 18:01 by korshun