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functions:identifysourceport

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functions:identifysourceport [2017/03/17 22:30] korshunfunctions:identifysourceport [2017/03/19 13:19] (current) korshun
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 The function performs the following checks: The function performs the following checks:
-  - If ''[[zandronum>GetPlayerAccountName]](0)'' returns a non-zero result, it is implemented and the port is assumed to be Zandronum. +  - If ''[[zan>GetPlayerAccountName]](0)'' returns a non-zero result (even an empty string), it is implemented and the port is assumed to be Zandronum. 
-  - If a ''[[zdoom>Classes:DynamicLight|DynamicLight]]'' actor is present, the port is assumed to be GZDoom.+  - If a ''[[zdoom>Classes:DynamicLight|DynamicLight]]'' actor can be spawned, the port is assumed to be GZDoom.
   - Otherwise it's ZDoom.   - Otherwise it's ZDoom.
functions/identifysourceport.1489782601.txt.gz · Last modified: 2017/03/17 22:30 by korshun