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functions:updatecursor

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UpdateCursor

void UpdateCursor()

Description

Reads the activator's mouse input and turns it into cursor motion. Takes the following cvars into account so that the cursor is not affected by game mouse settings:

  • mouse_sensitivity
  • m_yaw
  • m_pitch
  • invertmouse

This function needs to be called in a loop.

Examples

while (true)
{
    UpdateCursor();
    DrawCursor(CursorX(), CursorY());
    Delay(1);
}
functions/updatecursor.1497363106.txt.gz · Last modified: 2017/06/13 17:11 by korshun