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math [2019/08/26 21:25] – [Dot product] korshunmath [2019/08/26 21:26] – [Length] korshun
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   * 3D: ''fixed VectorLength3D(fixed x, fixed y, fixed Z)''   * 3D: ''fixed VectorLength3D(fixed x, fixed y, fixed Z)''
  
-''VectorLength3D'' is implemented efficiently as ''VectorLength(VectorLength(x, y), z)''.+These functions return the length of the input vector. ''VectorLength3D'' is implemented efficiently as ''VectorLength(VectorLength(x, y), z)''.
  
 ==== Dot product ==== ==== Dot product ====
math.txt · Last modified: 2019/08/26 21:26 by korshun