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new:changeflag [2018/02/18 18:03] – created korshunnew:changeflag [2018/02/18 18:04] (current) korshun
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 ACSUtils provides an implementation of [[zdoom>A_ChangeFlag]] for ACS. Before using it, you need to add ''decorate/changeflag.txt'' from ACSUtils to your mod. ACSUtils provides an implementation of [[zdoom>A_ChangeFlag]] for ACS. Before using it, you need to add ''decorate/changeflag.txt'' from ACSUtils to your mod.
  
-ZDoom later added its own version, [[zdoom>SetActorFlag]], but it's not available in Zandronum 3.0.+It works by defining two inventory items for every flag. When given, one of them calls ''A_ChangeFlag("FLAGNAME", true)'', and the other ''A_ChangeFlag("FLAGNAME", false)''
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 +ZDoom later added its own ACS function to do the same, [[zdoom>SetActorFlag]], but it's not available in Zandronum 3.0.
new/changeflag.txt · Last modified: 2018/02/18 18:04 by korshun