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new:multiplayer [2018/02/19 12:21] – korshun | new:multiplayer [2018/02/19 12:22] – korshun | ||
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* A port instance is a **server** if it runs gameplay code. | * A port instance is a **server** if it runs gameplay code. | ||
* A port instance is a **client** if it runs non-gameplay code that only affect the visuals. | * A port instance is a **client** if it runs non-gameplay code that only affect the visuals. | ||
- | * A port instance can be both a client and a server (e.g. in singleplayer) | + | * A port instance can be **both a client and a server** (e.g. in singleplayer) |
==== Examples | ==== Examples |