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types [2017/04/15 18:00] korshuntypes [2017/04/15 18:01] korshun
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   * ''fixed'' -- a fixed-point 16.16 number, like ''1.0''   * ''fixed'' -- a fixed-point 16.16 number, like ''1.0''
   * ''num'' -- any kind of number, either ''int'' or ''fixed'', but do not mix different types of numbers in the same function call.   * ''num'' -- any kind of number, either ''int'' or ''fixed'', but do not mix different types of numbers in the same function call.
-  * ''angle'' -- a [[http://zdoom.org/wiki/Definitions#Fixed_point_angles|fixed-point angle]], such angles are returned by [[http://zdoom.org/wiki/GetActorAngle|GetActorAngle()]] and [[http://zdoom.org/wiki/GetActorPitch|GetActorPitch()]] and accepted by [[http://zdoom.org/wiki/Sin|sin()]] and [[http://zdoom.org/wiki/Cos|cos()]]. **Not** the so called [[http://zdoom.org/wiki/Definitions#Byte_angles|byte angles]].+  * ''angle'' -- a [[zdoom>Definitions#Fixed_point_angles|fixed-point angle]], such angles are returned by [[zdoom>GetActorAngle]] and [[zdoom>GetActorPitch]] and accepted by [[zdoom>Sin]] and [[zdoom>Cos]]. **Not** the so called [[zdoom>Definitions#Byte_angles|byte angles]].
   * ''any'' -- any type.   * ''any'' -- any type.