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units [2017/07/09 17:10] korshununits [2017/07/09 17:13] (current) korshun
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 ====== Standard ZDoom units ====== ====== Standard ZDoom units ======
  
-  * **distance** -- mapunits+  * **distance** -- mapunits (also called mappixels)
   * **time** -- tics (or seconds in non-gameplay contexts)   * **time** -- tics (or seconds in non-gameplay contexts)
   * **angle** -- turns counterclockwise   * **angle** -- turns counterclockwise
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   * meters, feet, and other nonsense -- Doom doesn't have an accurate scale   * meters, feet, and other nonsense -- Doom doesn't have an accurate scale
   * sv_gravity units (800:1) -- converted to acceleration by dividing by 800   * sv_gravity units (800:1) -- converted to acceleration by dividing by 800
-  * JumpZ units+  * JumpZ units -- see [[functions:jumpz2height]]
  
 ==== Time ==== ==== Time ====
units.txt · Last modified: 2017/07/09 17:13 by korshun