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| units [2017/07/09 14:11] – korshun | units [2017/07/09 14:13] (current) – korshun | ||
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| ====== Standard ZDoom units ====== | ====== Standard ZDoom units ====== | ||
| - | * **distance** -- mapunits | + | * **distance** -- mapunits |
| * **time** -- tics (or seconds in non-gameplay contexts) | * **time** -- tics (or seconds in non-gameplay contexts) | ||
| * **angle** -- turns counterclockwise | * **angle** -- turns counterclockwise | ||