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hud_library_state [2017/04/17 17:22] – korshun | hud_library_state [2017/04/17 19:55] – korshun | ||
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====== HUD Library State ====== | ====== HUD Library State ====== | ||
- | HUD library | + | [[HUD Library]] has a lot of settings telling it how to draw messages. It stores them in current **state**. |
+ | |||
+ | This state can be reset to default using [[functions: | ||
===== 2D drawing ===== | ===== 2D drawing ===== | ||
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The width and height of the [[HUD coordinate system]]. | The width and height of the [[HUD coordinate system]]. | ||
- | <note important> | + | <note important> |
+ | |||
+ | <note important> | ||
+ | |||
+ | <note important> | ||
**Default: | **Default: | ||
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* [[functions: | * [[functions: | ||
* [[functions: | * [[functions: | ||
+ | |||
+ | <note tip>1 / scale = distance</ | ||
---- | ---- | ||
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Manipulated by [[functions: | Manipulated by [[functions: | ||
---- | ---- | ||
+ | |||
+ | ==== Show in 3D view ==== | ||
+ | Whether to show the message in 3D game view. If false, applies [[zdoom> | ||
+ | |||
+ | **Default: | ||
+ | |||
+ | Manipulated by: [[functions: | ||
+ | ---- | ||
+ | |||
+ | ==== Show on overlay automap ==== | ||
+ | Whether to show the message when overlay automap is enabled. If false, applies [[zdoom> | ||
+ | |||
+ | **Default: | ||
+ | |||
+ | Manipulated by: [[functions: | ||
+ | ---- | ||
+ | |||
+ | ==== Show on full automap ==== | ||
+ | Whether to show the message in full automap mode. If false, applies [[zdoom> | ||
+ | |||
+ | **Default: | ||
+ | |||
+ | Manipulated by: [[functions: | ||
+ | ---- | ||
+ | |||
+ | |||
==== HUD layer ==== | ==== HUD layer ==== |