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ACSUtils provides extra functions to operate on inventory. Just like GiveInventoryTakeInventory and GiveMaxInventory/TakeMaxInventory, every function is provided in two variants: one operating on the activator and the other operating on the actor with the specified tid.
===== SetInventory =====
* void SetInventory(str item, int count)
* void SetActorIvnentory(int tid, str item, int count)
===== ToggleInventory =====
* void ToggleInventory(str item)
* void ToggleActorInventory(int tid, str item, int count
)
===== GiveMaxInventory/TakeMaxInventory =====
* void GiveMaxInventory(str item)
* void TakeMaxInventory(str item)
* void GiveMaxActorInventory(int tid, str item)
* void TakeMaxActorInventory(int tid, str item)