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functions:syncvariable [2017/07/16 17:25] – korshun | functions:syncvariable [2018/02/19 23:01] (current) – korshun | ||
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===== Description ===== | ===== Description ===== | ||
- | Synchronizes an arbitrary numeric variable from server to all clients using an unused tid. The synchronized value can be read clientside using [[GetSyncVar]] and [[GetSyncVarDefaut]]. SyncVariable optimizes network traffic to only send packets | + | Synchronizes an arbitrary numeric variable from server to all clients using an unused tid. The synchronized value can be read clientside using [[GetSyncVar]] and [[GetSyncVarDefault]]. |
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+ | SyncVariable optimizes network traffic to only send packets | ||
This function works by spawning an undetectable indestructible actor the first time it's called and using its Speed property to synchronize the value. | This function works by spawning an undetectable indestructible actor the first time it's called and using its Speed property to synchronize the value. |