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ZDoom provides GetCVar for ints and GetCVarString for strings, but doesn't provide a way to retrieve the value of float CVars. ACSUtils implements GetCVarFixed by calling GetCVarString to retrieve the value of the CVar as a string, and parsing it with ACSUtils number parsing functions.
0.0.
a_ because GDCC defines its own broken GetCVarFixed, which causes a compilation error if another function named GetCVarFixed exists.
a_ prefix by adding the following to your code:
function GetCVarFixed(str name)
{
return a_GetCVarFixed(name);
}
function GetUserCVarFixed(int player, str name)
{
return a_GetUserCVarFixed(player, name);
}
fixed a_GetCVarFixed(str name)
Analogous to GetCVar and GetCVarString.
fixed a_GetUserCVarFixed(int player, str name)
A version of GetCVarFixed for user CVars. Calls GetCVarString internally instead of GetCVar. Analogous to GetUserCVar and GetUserCVarString.