functions:identifysourceport
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| Next revision | Previous revision |
| functions:identifysourceport [2017/03/17 20:29] – created korshun | functions:identifysourceport [2017/03/19 11:19] (current) – korshun |
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| The function performs the following checks: | The function performs the following checks: |
| - If ''[[zanwiki>GetPlayerAccountName]](0)'' returns a non-zero result, it is implemented and the port is assumed to be Zandronum. | - If ''[[zan>GetPlayerAccountName]](0)'' returns a non-zero result (even an empty string), it is implemented and the port is assumed to be Zandronum. |
| - If a ''DynamicLight'' actor is present, the port is assumed to be GZDoom. | - If a ''[[zdoom>Classes:DynamicLight|DynamicLight]]'' actor can be spawned, the port is assumed to be GZDoom. |
| - Otherwise it's ZDoom. | - Otherwise it's ZDoom. |
functions/identifysourceport.1489782543.txt.gz · Last modified: by korshun