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An ACS library for ZDoom-based ports
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Trace:
•
All functions
functions
All functions
Pages in this namespace:
A
a_GetCVarFixed
a_GetUserCVarFixed
abs
accel2grav
acos
acosec
acot
ActorDistance
ActorDistance2D
ActorExists
ang2deg
ang2rad
asec
asin
atan
atof
atoi
B
BotCount
C
CenterCursor
ChangeActorFlag
ChangeFlag
clamp
ClearHudMessage
ClearHudMessageBold
ClientCount
cmp
cond
ConsolePlayerInGame
ConsolePlayerName
ConsolePlayerTeam
cosec
cot
CursorDeltaX
CursorDeltaY
CursorMotionX
CursorMotionY
CursorX
CursorX/CursorY
CursorY
D
DeadSpectatorCount
deg2ang
deg2rad
dot2
dot3
F
fpow
fract
G
gcf
GetActorVelocity
GetActorXYVelocity
GetAspectRatio
GetColorCodeAt
GetCVarFixed
GetGravityG
GetPlayerTeam
GetPortName
GetSyncVar
GetSyncVarDefault
GetUserCVarFixed
grav2accel
H
HasColorCodes
HasRoomFor
height2jumpz
HudBorderXFor
HudBorderYFor
HudBottom
HudBottomFor
HudClearStateStack
HudDrawImage
HudDrawText
HudLeft
HudLeftFor
HudPopState
HudPushState
HudResetState
HudRight
HudRightFor
HudSet2DOffset
HudSetAlpha
HudSetAppearTime
HudSetAutoDistanceScale
HudSetBlendStyle
HudSetCameraActor
H cont.
HudSetCameraActorAdvanced
HudSetCameraAngles
HudSetCameraPosition
HudSetCenterText
HudSetDisappearTime
HudSetExcludeStatusBar
HudSetInvScale
HudSetInvScaleXY
HudSetLayer
HudSetLogMessage
HudSetPoint
HudSetPoint3D
HudSetProjectionMode
HudSetScale
HudSetScaleXY
HudSetShowIn3DView
HudSetShowOnFullAutomap
HudSetShowOnOverlayAutomap
HudSetShowToEveryone
HudSetStayTime
HudSetTextColor
HudSetTextColorString
HudSetTextFont
HudSetTextOrigin
HudSetTextOriginX
HudSetTextOriginY
HudSetTextTypeOn
HudSetVirtualSize
HudSetWordWrap
HudTop
HudTopFor
HudUseDefaultSize
I
IdentifySourcePort
iln
ilog10
ilog2
ilogb
IntDiv
ipow
isalnum
isalpha
isascii
isblank
iscntrl
IsColorCodeChar
isdigit
isgraph
islower
isprint
ispunct
isspace
isupper
isxdigit
J
jumpz2height
K
KeyBound
KeyDown
KeyDownAny
KeyPressed
KeyPressedAny
KeyReleased
KeyReleasedAny
KeyToggled
KeyToggledAny
KeyUp
KeyUpAny
L
length2d
length2d2
lerp
ln
log10
log2
logb
M
max
middle
min
mod
N
NewTid
normalize2d
normalize3d
notflag
npo2
P
PackBytes
PackShorts
ParseFixed
ParseInt
PickRandomBot
PickRandomClient
PickRandomDeadSpectator
PickRandomPlayer
PickRandomSpectator
PickRandomTeamPlayer
PlayerIsConnected
PlayerIsDeadSpectator
PlayerKeyDown
PlayerKeyDownAny
PlayerKeyPressed
PlayerKeyPressedAny
PlayerKeyReleased
PlayerKeyReleasedAny
PlayerKeyToggled
PlayerKeyToggledAny
PlayerKeyUp
PlayerKeyUpAny
PlayerName
R
rad2ang
rad2deg
randbool
RandomPick
randsign
RotatePoint
RotateVector
S
SafeDiv
SafeFixedDiv
sec
SetActivatorToConsolePlayer
SetActivatorToPlayer2
SetActorInventory
SetCursorArea
SetCursorPosition
SetGravityG
SetInventory
sgn
SkipColorCodeAt
SpectatorCount
StatusBarVisible
StrAdd
StrCapitalize
StrEquals
StrFind
StrIEquals
StripColorCodes
StrIsAlNum
StrIsAlpha
StrIsASCII
StrIsBlank
StrIsCntrl
StrIsDigit
StrIsEmpty
StrIsFixed
StrIsGraph
StrIsInt
StrIsLower
StrIsPrint
StrIsPunct
StrIsSpace
StrIsUpper
StrIsXDigit
StrRepeat
StrSplit
StrToLower
StrToUpper
SyncSpeed
SyncVariable
T
tan
TeamPlayerCount
tolower
toupper
U
UnpackByteX
UnpackShortX
UpdateCursor
V
VectorLength3D
VectorToAngles
functions.txt
· Last modified: 2017/03/19 17:50 by
korshun
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